While the captain sneaks around in the air ducts, the rest of the crew attempts to locate the ship and make an escape. They'll need to do something about that pesky tractor beam, though.
Finally, the crew has a moment to rest... in a holding cell.
The Star Rider continues to wrestle with the single remaining Imperial cruiser. The Captain has latched onto their hull and begun prying open their armor with the grappler arms, but has he flown too close to the sun?
After having the bulk of their forces disabled in the ambush, the Empire strikes back. Will The Star Rider's overconfidence be their downfall? I've got a bad feeling about this...
After some tough negotiations with General Ford, the crew acquires enough resources to jump ahead of the retreating Imperial forces and stage a proper ambush. The riders have a brand new railgun, a rocket-propelled asteroid, 80 tons of missles, a clone militia and psychic powers on their side... but, will it be enough?
The Imperial forces have been pushed back, but there's little time to rest. The Captain has a plan to stage an ambush and wipe them out for good, but the crew will need to negotiate a deal with the Federation Defense Force if the plan is to succeed.
The Imperial forces have been shook by the bomb that took their capital ship, but it will take a lot more than that to send them running. Through the wreckage, two fighters have set their sights on the Star Rider! There's going to be a lot of copyright issues with this one.
The fight against the Imperium begins with a bang. Will the Star Riders succeed in their efforts to support the Federation, or will all of their plans blow up in their face?
If it's not one thing, it's another...
The crew heads toward Darius to plan their counter assualt against the Imperium. However, due to the crystal infused engine, they overshoot their jump and end up engaged in a dogfight with.... an Imperial Scout Ship!